I have just upgraded to DCC but the post seems to plaster the code with THC ON commands and it is conflicting with the cut rules I have when i need THC off.
OK - Only trying to help by duplicating on this end.
You might want to look for another thcOnCode and thcOffCode entry lower in the post processor. At least on this end, a later entry will trump an earlier setting within the post. If I place quotes around the later nil, my Gcode will look as yours.
Hmm, confusing, I tried looking at the post code but there seems to be two intermixed systems in it - THC On/Off and DTHC On/Off.
They both seem to use this variable - thcOffCode = nil/S10 so setting it to nil affects both bits of code.
I think this post needs looking at as it makes it very hard to use the cut path rules in SheetCam to control the THC as before, some jobs just do not need THC and only work if it’s turned off.
Before, the THC was just turned on or off on the Mach3 main screen, if it was on on the system then the code could turn it off easily. This new post seems to default to turning it off all the time and does not do what it needs, I think??