A Few Ideas

Hey Les, its me again!! Its been a while haha. I’ve got a couple little suggestions I was hoping you would consider working into the next update. I’ve been so busy at work I haven’t had much time to work with sheetcam much lately. Just trying to get parts out the door any way we can.

  1. All input boxes seem to accept math input, like 10+6.3125 and hit enter and it accepts 16.3125 and units as well, except for the job coordinate position boxes in the status bar. They seem to only accept one number, no math. Could the math capability be added to these two boxes?

  2. It seems like all of the input boxes in tables(like the tool table and the move to operation multiple move coordinate table) require two clicks to edit a value. The first click selects the entire row of the table and the second click selects the actual cell trying to be edited. This is a bit of a workflow stumble for me, I’m used to just clicking the cell to edit and typing instead of the double click sequence. Is this something you would consider modifying? It would make it so much quicker to edit these values.

  3. when in contour editing mode, just hovering over a contour with the mouse highlights it. This has proven to be dangerous to me. I seem to delete the wrong contour or move the wrong one and what not just by not watching where my mouse is sitting. Could it be made to where you have to actually click on the contour to select it? I realize this was probably intended to speed up workflow, but in my experience it causes more mistakes than benefits. I also realize everyone is used to the way it works now. I just think it would be worth the trouble.

Also, the delete key does not seem to work on my end to delete a single selected contour. It works fine if more than one is selected. I have to right click and select delete to delete one single contour.

  1. In the move to operation window when selecting a point on the screen:
    a) Can a snap to grid option be added? Currently I’m clicking about where I want the point and then going back and changing the numbers to straight lines and even coordinates.
    b) Once the select point on screen button is clicked, I do not seem to be able to zoom in or out. I suspect this probably has something to do with scaling the graphics and the coordinate points, but it sure would be nice to be able to zoom after if its not too much trouble to add.

  2. There is a seemingly random bug somewhere when I click run post and my custom options pop up, sometimes the “are you sure you want to manually optimize paths” box pops up. I cant really pinpoint what is causing it. I may be clicking something and not realizing it because it seems to be completely random. Just thought you might could look into it on your side.

Again, thanks for all of the help Les!

Oh no, run and hide!

  1. All input boxes seem to accept math input, like 10+6.3125 and hit enter and it accepts 16.3125 and units as well, except for the job coordinate position boxes in the status bar. They seem to only accept one number, no math. Could the math capability be added to these two boxes?

It’s possible but a fair amount of work. I’ll have to look into it.

  1. It seems like all of the input boxes in tables(like the tool table and the move to operation multiple move coordinate table) require two clicks to edit a value. The first click selects the entire row of the table and the second click selects the actual cell trying to be edited.

If I remember correctly that’s the default behaviour of the table control I’m using. I’m not sure if I can change it.

  1. when in contour editing mode, just hovering over a contour with the mouse highlights it. This has proven to be dangerous to me. I seem to delete the wrong contour or move the wrong one and what not just by not watching where my mouse is sitting. Could it be made to where you have to actually click on the contour to select it? I realize this was probably intended to speed up workflow, but in my experience it causes more mistakes than benefits. I also realize everyone is used to the way it works now. I just think it would be worth the trouble.

Originally it worked as you asked then I was requested to change it. You can never please everyone!
Having played with this a bit today, I think hovering over the outline should highlight/select it unless you have held down or multiple contours are already selected. What do you think?

Also, the delete key does not seem to work on my end to delete a single selected contour. It works fine if more than one is selected. I have to right click and select delete to delete one single contour.

I’ll take a look at that.

  1. In the move to operation window when selecting a point on the screen:
    a) Can a snap to grid option be added? Currently I’m clicking about where I want the point and then going back and changing the numbers to straight lines and even coordinates.

That should be possible but I’m not sure how to enable/disable it. See below for more info.

b) Once the select point on screen button is clicked, I do not seem to be able to zoom in or out. I suspect this probably has something to do with scaling the graphics and the coordinate points, but it sure would be nice to be able to zoom after if its not too much trouble to add.

The select function is a bit of a hack. While the operaton dialog disappears, all mouse and keyboard events are still going to it instead of to the graphics display. That’s why zoom, right-click etc don’t work properly. When you click the operaton dialog asks the graphics display for the coordinates under the mouse. I need to find a better way to implement this.

  1. There is a seemingly random bug somewhere when I click run post and my custom options pop up, sometimes the “are you sure you want to manually optimize paths” box pops up. I cant really pinpoint what is causing it. I may be clicking something and not realizing it because it seems to be completely random. Just thought you might could look into it on your side.

I think I have seen that occasionally myself. I suspect it’s going to either be very easy to find or a complete bastard!

It’s possible but a fair amount of work. I’ll have to look into it.

It sure would be nice. I’m all the time wanting to shift a part a specific amount and have to break out the calculator lol

If I remember correctly that’s the default behaviour of the table control I’m using. I’m not sure if I can change it.

It actually takes three clicks in the multiple move table… one for the line, one for the box, and one to highlight the value. If you can’t change it, I guess I’ll live with it, but it sure would be nice! haha.

Originally it worked as you asked then I was requested to change it. You can never please everyone!

I really figured that was the case here. I get where the idea comes from, it seems like it would make a quicker workflow. But when you’re clumsy like me it can hinder work flow with how it is right now.

What do you think?

+100 to the unless multiple contours are already selected. That seems to be my biggest problem. After looking at it more, i agree leaving the hover to highlight/select on is good. I would also add clicking the contour permanently selects it. Right now you have to hold ctrl and click it to keep it selected. or select multiple. Still keep hold ctrl to select multiple. and then fix the delete when hovering. That should be good. Maybe lol.

That should be possible but I’m not sure how to enable/disable it. See below for more info.

Oh I see. That probably would be hard to implement. You would probably need a snap to grid checkbox in the move to window, but that would cause problems trying to click other buttons or cells, depending on the grid size. I’m not sure right now either, i’ll try to think on it some.

I suspect it’s going to either be very easy to find or a complete bastard!

Hopefully the first… likely the second :laughing:

Here’s one more idea, if it doesn’t already exist. How about a batch drawing import? I have 16 parts right now, sometimes many more, that I want to put all on one sheet. Right now its new part>Import Drawing times 16 and its a bit of a buzz kill. Could we have a batch import to select a whole list of parts and import all with the same settings? I see no problem having them all import on top of each other because I need to see all of the parts to manually nest them anyways or most likely I will be running them through the nesting plugin anyways. What do you think?

I thought there was a plugin to import everything in a folder. Check the plugins window.

Yup, look in Plugins->quick load. It offers a whole range of batch import options.

Somehow I had a feeling that already existed… perfect!! Thanks!