Turning module
-
- Posts: 257
- Joined: Thu Feb 26, 2015 12:11 am
Re: Turning module
Les,
how is progress on this (I know you are presently busy on something else from previous discussions)
I noticed that there was a lathe linuxcnc post processor in the current releases
just wondering that's all
thanks Rob
how is progress on this (I know you are presently busy on something else from previous discussions)
I noticed that there was a lathe linuxcnc post processor in the current releases
just wondering that's all
thanks Rob
- Les Newell
- Site Admin
- Posts: 3677
- Joined: Thu May 11, 2006 8:12 pm
Re: Turning module
I'm pushing quite hard on it. Currently I'm working on lathe simulation, including showing the stock as it is being cut. It will also include tool collision detection.
Currently the tool path generation only does OD contouring but once the logic is tied down it shouldn't be too hard to modify it for face turning and boring. I'll make a release when these are done. After that I'll add grooving, drilling, facing and threading. Those should be relatively easy to add.
Currently the tool path generation only does OD contouring but once the logic is tied down it shouldn't be too hard to modify it for face turning and boring. I'll make a release when these are done. After that I'll add grooving, drilling, facing and threading. Those should be relatively easy to add.
-
- Posts: 257
- Joined: Thu Feb 26, 2015 12:11 am
Re: Turning module
thanks Les for the update, much appreciated in your efforts
- Les Newell
- Site Admin
- Posts: 3677
- Joined: Thu May 11, 2006 8:12 pm
Re: Turning module
Here's a quick video of testing collision detection. The tool tip turns red (and optionally pauses simulation) if the tool touches the stock while doing a rapid move. The shank turns red if it touches the stock at any time.
https://www.youtube.com/watch?v=BnEBceQz0eY
https://www.youtube.com/watch?v=BnEBceQz0eY
-
- Posts: 257
- Joined: Thu Feb 26, 2015 12:11 am
Re: Turning module
really nice!
where to I buy my plugin license? (only joking not rushing you, a good beer or whiskey takes time to brew and mature.... and that looks nice)
you've already sold 1 plugin, just let us know when to pull the trigger plus if you want any testing done (setup in linuxcnc 2.8.2 / master (2.9 dev) with a denford orac and 40 position multifix tool post.
obviously keen for it to run on Linux / Debian bullseye as I think I'm probably going to ditch windows altogether even on my laptop's as I'm getting used to Linux the more I dabble plus I have less stuff that is windows dependant any more
where to I buy my plugin license? (only joking not rushing you, a good beer or whiskey takes time to brew and mature.... and that looks nice)
you've already sold 1 plugin, just let us know when to pull the trigger plus if you want any testing done (setup in linuxcnc 2.8.2 / master (2.9 dev) with a denford orac and 40 position multifix tool post.
obviously keen for it to run on Linux / Debian bullseye as I think I'm probably going to ditch windows altogether even on my laptop's as I'm getting used to Linux the more I dabble plus I have less stuff that is windows dependant any more
- Les Newell
- Site Admin
- Posts: 3677
- Joined: Thu May 11, 2006 8:12 pm
Re: Turning module
Don't throw Windows out just yet. I'm hoping the first alpha will be available in about a month. It will be Windows only until it has had a fair amount of testing, so expect at least 3 months for Linux version.
Re: Turning module
HIYA Les , Long TIme. I have been waiting for this for a decade now (;-) Please let me know if I can be of help in any way.
(;-) Terry Parker AKA Vmax549
(;-) Terry Parker AKA Vmax549
- Les Newell
- Site Admin
- Posts: 3677
- Joined: Thu May 11, 2006 8:12 pm
Re: Turning module
I'm still working hard on it. I'm fighting the tool path generation a bit. I'm not as experienced with turning tool paths as milling/plasma. There are a surprising number of subtle issues that only show up in testing. I've probably completely rewritten the tool path generation code half a dozen times or more.
I'm still hoping to be able to release something this month.
I'm still hoping to be able to release something this month.
Re: Turning module
Absolutely looking forward to this!!
Consider an upgrade to my current package sold when it becomes available
Beevo
Consider an upgrade to my current package sold when it becomes available
Beevo
Re: Turning module
HIYA Less YEP the toolpathing is almost as strange as Surface grinding (;-) or Cam grinding
(;-) TP
(;-) TP
- Les Newell
- Site Admin
- Posts: 3677
- Joined: Thu May 11, 2006 8:12 pm
Re: Turning module
Finally I have something ready for testing. It's a long way from complete but some of the basic functionality is there.
Install this custom version of SheetCam https://www.sheetcam.com/Download/Sheet ... 7.1.22.exe
You will need to install your license on this version. You can have multiple copies of SheetCam licensed as long as they are on the same computer.
Select the 'Turning' machine tpe in the setup wizard (or in Options->machine). You can't have both milling/plasma and turning enabled at the same time.
I have attached a sample job which uses all of the currently available operations. The first time you simulate, click on the 'setup' button in simulation and at the machine type to lathe. The other sim machine types will mostly work but you won't have collision detection. Note that this simulation allows you to rewind the simulation by moving the FRO slider to negative feed rates.
Turning currently only uses straight line moves so most Milling/routing posts will work with turning. As arcs are made up of lots of line moves, the code can get big. I am working on this but at the moment getting everything working takes priority.
If you want to use your own drawings, draw only one side of the outline. SheetCam will automatically reflect it across the Z axis. Any geometry in your drawing below X0 is ignored.
This is very beta code. If you are brave enough to run turning tool paths on a real machine, make sure you stay near the estop button!
Install this custom version of SheetCam https://www.sheetcam.com/Download/Sheet ... 7.1.22.exe
You will need to install your license on this version. You can have multiple copies of SheetCam licensed as long as they are on the same computer.
Select the 'Turning' machine tpe in the setup wizard (or in Options->machine). You can't have both milling/plasma and turning enabled at the same time.
I have attached a sample job which uses all of the currently available operations. The first time you simulate, click on the 'setup' button in simulation and at the machine type to lathe. The other sim machine types will mostly work but you won't have collision detection. Note that this simulation allows you to rewind the simulation by moving the FRO slider to negative feed rates.
Turning currently only uses straight line moves so most Milling/routing posts will work with turning. As arcs are made up of lots of line moves, the code can get big. I am working on this but at the moment getting everything working takes priority.
If you want to use your own drawings, draw only one side of the outline. SheetCam will automatically reflect it across the Z axis. Any geometry in your drawing below X0 is ignored.
This is very beta code. If you are brave enough to run turning tool paths on a real machine, make sure you stay near the estop button!
- Attachments
-
- knob.job
- (12.83 KiB) Downloaded 1290 times
-
- Posts: 257
- Joined: Thu Feb 26, 2015 12:11 am
Re: Turning module
thanks Les I'll give it a go and report back.
like the job name... have me a Friday smile
like the job name... have me a Friday smile
Re: Turning module
And guess what I sold two weeks ago?....
Yup, my CNC lathe!
However I have a Dyna DM3300H that I am converting to Centroid Acorn, though it likely will be a few months before I get it running.
Yup, my CNC lathe!
However I have a Dyna DM3300H that I am converting to Centroid Acorn, though it likely will be a few months before I get it running.
-
- Posts: 20
- Joined: Tue Jun 15, 2021 5:11 am
Re: Turning module
I'll try and give it a try over the weekend on something simple. I'm a bit mystified on the arcs from lines thing though (unless I'm misinterpreting). Is that because of the complexity of nose radius compensation?
Hats off,
Troy
Hats off,
Troy