Search found 491 matches

by djreiswig
Wed Jan 31, 2018 2:05 am
Forum: Problems and questions
Topic: 4th axis rotary setup
Replies: 0
Views: 5798

4th axis rotary setup

I tried this question over on PlasmaSpider, without much success. http://plasmaspider.com/viewtopic.php?f=103&t=24947 I guess technically it's kind of a sheetcam question, so let's have a go over here. Setting up a rotary on my table. I have a 4 jaw chuck. With my zero switch, am I correct that ...
by djreiswig
Tue Jan 23, 2018 3:16 pm
Forum: Problems and questions
Topic: Problems with feedrate and x y coord.
Replies: 4
Views: 1185

Re: Problems with feedrate and x y coord.

Follow Les' instructions.
by djreiswig
Tue Jan 23, 2018 2:03 am
Forum: Problems and questions
Topic: Problems with feedrate and x y coord.
Replies: 4
Views: 1185

Re: Problems with feedrate and x y coord.

Look at the Post documentation in SheetCam. Options, Machine Options, Post Documentation (toward the bottom of the window above the OK button)
It should output all the moves if you change ModalNumber to Number and ModalText to Text. The modal word omits moves that are the same as the previous move.
by djreiswig
Sat Jan 06, 2018 2:28 am
Forum: Problems and questions
Topic: Extra G01, G02, G03's in code
Replies: 9
Views: 2578

Re: Extra G01, G02, G03's in code

Yeah, I remember that now.
I was also wondering if I needed to include the offX, offY, and offZ in the calculation somewhere, but I ran the post with a scribe tool and didn't get any extra G01's showing up so I must not need to.
by djreiswig
Fri Jan 05, 2018 5:09 am
Forum: Problems and questions
Topic: Extra G01, G02, G03's in code
Replies: 9
Views: 2578

Re: Extra G01, G02, G03's in code

Well, I thought about it some more and did some testing and it was as you stated, a rounding issue. The test you proposed was comparing the unrounded values. I figured I needed to check the rounded values since that is what is being output. So here's what I came up with and it seems to have taken ca...
by djreiswig
Fri Jan 05, 2018 2:07 am
Forum: Problems and questions
Topic: Extra G01, G02, G03's in code
Replies: 9
Views: 2578

Re: Extra G01, G02, G03's in code

Gotcha. Rounding issues. How about I just don't worry about the extra lines of code. 8)
Thanks.
by djreiswig
Thu Jan 04, 2018 5:38 am
Forum: New features
Topic: Set part order
Replies: 5
Views: 4270

Re: Set part order

Go into your Windows color settings and change the "selected highlight" color to something different. Mine is blue. Not sure what version of Windows you are using, but you should be able to locate it. Usually under the right click menu from the desktop.
by djreiswig
Thu Jan 04, 2018 5:04 am
Forum: Problems and questions
Topic: Extra G01, G02, G03's in code
Replies: 9
Views: 2578

Re: Extra G01, G02, G03's in code

My post is configured for 3 decimal places ( 0.001 ) so I left the line as you posted it. I am now missing a move. The old post showed a move of 0.001 from X4.873 on the previous line to 4.872 on the next line. This line is now missing. Probably won't affect the part, but where did it go? I also now...
by djreiswig
Thu Jan 04, 2018 4:47 am
Forum: Problems and questions
Topic: Extra G01, G02, G03's in code
Replies: 9
Views: 2578

Re: Extra G01, G02, G03's in code

Thanks Les. I was wondering if it wasn't something like that. Sheetcam must work with highly precise values.
Would I also have to do something with the decimal places on the Z or isn't that an issue?
by djreiswig
Wed Jan 03, 2018 3:46 am
Forum: Problems and questions
Topic: Extra G01, G02, G03's in code
Replies: 9
Views: 2578

Extra G01, G02, G03's in code

It doesn't seem to affect anything, but I noticed the other day that in the g-code for some of my parts there are lines that appear with just a G01, G02 or G03 but no coordinates. Sometimes the next line has an X or Y without the GXX which kind of makes sense I guess, but other times it is a differe...
by djreiswig
Wed Dec 13, 2017 6:20 am
Forum: Problems and questions
Topic: Calculator bug
Replies: 0
Views: 5860

Calculator bug

I was messing with the calculator plugin today and remembered that there used to be a bug in the Windows calc ages ago. I thought I'd see if this one suffered from this bug. Turns out it does. I think it has to do with a rounding error, but I don't remember. To see the bug try entering 3.11 - 3.10. ...